2020 has been a turning point for TTRPG players, in 2019, only 55% of tabletop roleplayers have played an online game. By October 2020, nearly 92% of players have experienced online play. What other impacts has the pandemic had on the tabletop gaming industry? Is it for the better or worse? Join a discussion with game researchers.

Panelists

Joanna Liu, Monica Paprocki

Event Timeslots (1)

Saturday, August 21
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Room 103